Community Chest 4 is a great megawad with for example the map 18 Suburbia, by James Paddock (Jimmy), with detailing done by Brett Harrell (Mechadon).
Big map, large, the player has a big depth field, he can see very far; the concept of a kind of a town is nice. Its a limit removing wad, but regular DOOM2 behavior (does not require special port)
And in each buildings, there are lot of details that make the exploration very pleasant and a pleasure itself.
I can say that this map fulfills the 3 requirements :
- action (many monsters, well placed and arranged, chosen)
- intelligence (find the keys)
- pleasure of walking thru the map because very beautiful
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