Now playing back DOOM Sunlust megawad

I started it few weeks ago, and found it good to play and beautiful but a bit "cold", but these were the first maps, the following are more organic and very beautiful.
Sometimes, the designers make use of ZDoom (I guess) features like floor friction, or transparent linedefs but it is always smart.
Nevertheless, the last maps (beginning near Map15 actually) are too difficult, the designers love to put a switch that makes dozens of monsters appear at the same time and in a small place. Not really my cup of tea. Sometimes ok, but everytime no.


















But some maps abuse of "the thousand monsters unleashed in a small room" gimmick, the designers seem to like it very much. So sometimes, one guess that when pushing this particular button will open gates to an army of monsters and an epic battle, ... sometimes it's too much. See:


But some maps are really beautiful:






















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